I think I’ll stream in the morning but I’m not sure what to make next, feels like a while since I made some new monster types.. Might have another stab at spiders, no idea why they’re so hard to get right. 😭

Scorpion got a great new feature! So I spent most of today’s stream adapting @earok’s handy new tone demo into a huge piano of all my game’s sfx, so I can reuse them by tuning them. 😂 #amiga #scorpionengine it might not be the smartest way to do this but it works well!

Later than usual but.. Going to stream shortly but I'm not sure what exactly.. 😵‍💫 Maybe more mapping, spinny trees, concept art? (drawn with the Amiga?) New monsters? No idea! twitch.tv/mixelslab #amiga #gamedev #scorpionengine

Every year or two I log into & update my ancient, loosely CMO themed Wakintaki Oakaki* to check if it works and I’m always amazed when it does.. Really well!? It has really good line smoothing and pressure support on iPads too! Not so many functional oekakis left anymore. 😕

test Twitter Media - Every year or two I log into & update my ancient, loosely CMO themed Wakintaki Oakaki* to check if it works and I’m always amazed when it does.. Really well!? It has really good line smoothing and pressure support on iPads too!

Not so many functional oekakis left anymore. 😕 https://t.co/rWPdvdHsSg

i spent most of the (6 hour, somehow!?) stream today working on the tileset for this tree in @PyxelEdit, and some tiles for the graveyard.. Thanks for hanging, everyone.. 😊Now I'm experimenting with something crazy for the next tree level. #amiga #scorpionengine #ecs

test Twitter Media - i spent most of the (6 hour, somehow!?) stream today working on the tileset for this tree in @PyxelEdit, and some tiles for the graveyard.. Thanks for hanging, everyone.. 😊Now I'm experimenting with something crazy for the next tree level. #amiga #scorpionengine #ecs https://t.co/UyfVv9IR4b